As can be seen from the flyer on the side, on 15 March 2011, the GEElab was officially launched with the help of a symposium. We were quite lucky to win the following surprise guests for the panel, which discussed the relationship of game academia and game industry in Australia, and beyond:
Kevin Burfitt, formerly an Executive Producer with the now defunct Krome Game Studios.
Christian McCrae, Lecturer & Researcher in RMIT's Games & Animation program.
The launch and symposium was covered by the press, for example by:
At RMIT University's GEElab, we are researching how game design thinking can positively affect and alter architecture & urbanism, mobility, popular media, storytelling, engagement, other sciences as well as society itself.