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Gameful Urban Mobility Workshop


                   Gameful Urban Mobility Workshop



Gameful Urban Mobility - increasing enjoyment and liveability 

Presented as part of Melbourne Knowledge Week this workshop will deliver academic and practical knowledge of mobility, game design and urban liveability.

During the full-day session, we will look at urban mobility in Melbourne through a game design lens, implementing a methodology to arrange both negative issues in mobility like congestion or frustration and solutions for those on the other hand. We will learn how game design elements can be applied to urban mobility with its infrastructure elements and devices and how this can potentially solve those issues and increase enjoyment. Not the least we will explore what the benefits of mobility for individuals and the society are and how all this is tied to urban liveability.

Understanding the potential of applying game design elements to urban mobility will enable the participants to look at today’s challenges in mobility from a different perspective. Instead of working with limitations, we propose to work positively with chances and opportunities to achieve the same – if not a better – results in resolving those issues.

Participants will get the opportunity to apply their knowledge by developing concepts and ideas for possible implementations specific to Melbourne.

 

Date: Tuesday 29 October
Times: 9am - 5pm
Venue: RMIT Design Hub, Level 10, Pavilion 1 (100.10.01)
*This event is not catered - please BYO water and snacks
 
 
Timings
9am Registration
9: 15am Introduction to the workshop
9:30 - 10:30am Workshop
10 - 10.15am Break
10:15am - 12:30pm Workshop
12:30 - 1:30pm Lunch
1:30 -2:30pm Workshop
2:30 -3:00 Break
3:00 - 5:00pm Workshop
5:00pm Close
 

- See more at: http://www.geelab.rmit.edu.au/content/gameful-urban-mobility-workshop#st...

Gameful Urban Mobility - increasing enjoyment and liveability 

Presented as part of Melbourne Knowledge Week this workshop will deliver academic and practical knowledge of mobility, game design and urban liveability.

During the full-day session, we will look at urban mobility in Melbourne through a game design lens, implementing a methodology to arrange both negative issues in mobility like congestion or frustration and solutions for those on the other hand. We will learn how game design elements can be applied to urban mobility with its infrastructure elements and devices and how this can potentially solve those issues and increase enjoyment. Not the least we will explore what the benefits of mobility for individuals and the society are and how all this is tied to urban liveability.

Understanding the potential of applying game design elements to urban mobility will enable the participants to look at today’s challenges in mobility from a different perspective. Instead of working with limitations, we propose to work positively with chances and opportunities to achieve the same – if not a better – results in resolving those issues.

Participants will get the opportunity to apply their knowledge by developing concepts and ideas for possible implementations specific to Melbourne.

Date: Tuesday 29 October
Times: 9am - 5pm
Venue: RMIT Design Hub, Level 10, Pavilion 1 (100.10.01)
*This event is not catered - please BYO water and snacks

 

To register: http://gamefulurbanmobility.eventbrite.com.au*

*PLEASE NOTE: This event is now sold out!

In a Nutshell

At RMIT University's GEElab, we are researching how game design thinking can positively affect and alter architecture & urbanism, mobility, popular media, storytelling, engagement, other sciences as well as society itself.

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